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 Animals/Mounts

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Kaljava Tlasfeer
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Number of posts : 64
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Registration date : 2008-07-29

PostSubject: Animals/Mounts   Wed Aug 06, 2008 12:09 pm

Traphant

These bohemeths are the preferred war-mounts of many species. They are large beasts, standing 18 feet tall. They stand on four massive cloven hooves, the tree-trunk like legs covered by thick plates of natural armor. Their heads are large, with a boney plate on the forehead. While having no horns, the traphant sports enormous tusks, the tusks are half the length of their body. The creature's face is more oblong, with a short nose rather than a trunk (think warthog without the pig nose). The eyes are relatively small, and their ears are but holes in the sides of their head. The body of the beast is large, enough to carry 2-3 passengers comfortably. The tail is long, the traphant having to pick the tip of the tail up in order to prevent it from dragging on the ground. The tip of the tail is equipped with a spiked club. It is clear that the traphant is able to use this tail as a bludgeoning weapon.

The traphant is a rather solitary animal, preferring life by itself as opposed to a group. The saddle is massive, the strap spanning around the circumference of the beast's waist. The reigns are attached to the creature's tusks, pulling on the left reign will turn it left, and vice versa. The rider often carries a crop. Traphants are easy to train. Like Opura they learn in about a year.

They are very strong, but very slow. Because of their massive weight and size the traphant cannot execute tight turns, nor maneuver in tight spaces. They are however great in melee combat, as they are easily able to toss aside their foes. They are the complete opposite of the Opura.

Written by: Hobsyllwin

Opura

The Opura is the most common speed mount on Targon. The beast if very light and nimble, making it very fast, but poor for strength. Don't expect to knock your enemies over on this beasty. These creatures are all over Targon, their colors vary depending on the climate.

Opura are bipedal lizards, much akin to a velociraptor. They sport thin, but powerful legs, and have wicked feet. Four toes in total make up the feet, however, the fourth toe is raised, sporting a thick claw which can be deadly in combat. Their feet are a bit elevated, as the creature walks more on its toes (giving it the sprinting ability). The arms are stronger as well, the creature being able to grasp its prey with ferocity. Two fingers and a thumb make up the hands of the creature, each with a maliciously tipped claw. The head is decidedly reptilian, with a medium length muzzle filled with short sharp teeth. The nostrils are positioned up near the eyes rather than on the tip of the snout. Two horns curve from the side of the head, the tips resting down by the creture's snout. These horns are used to stab their foe and toss, much like a bull. A long tail sprouts from the base of the spine in order for balance. the edges of the tip of the tail are serrated, thus if the tail is whipped against an enemy it is capable of mangling the flesh. Though keep in mind, this creature is not strong, so it's attacks, while sharp, are weak and will not inflict as much damage as a stronger creature. But they are much more capable of evading attacks and issuing quick counter attacks.

The Opura are easy to train. Only taking a year of intense training before they can bare a rider. They can be skittish or fierce, it all depends on the personality of the animal itself. They are a herd animal and tend to be kept in large groups. They are not known to attack other races, but can nip at their trainers. Rarely are they a threat to train.

The saddle is attached much like the Kazur'ha saddle, with the straps around the limbs and neck. Riders wear spiked leggings, putting pressure on the creature's flank while giving verbal commands. This is how the creature is steered so that the rider is free to use both hands in combat. The creature is large enough to carry any species except the Xarys. (Archus are unable to use mounts)

Written by: Hobsyllwin

Kazur'ha

The Kazur'ha are tempermental and can be difficult to train, taking at least the better part of 3 decades to train one to be a decent mount. The Kazur'ha were nearly wiped out in the Apocalypse, making them harder to come by. While hard to train, once they have been successfully trained they are fiercely loyal to their masters, fighting to the death beside their master, or even in rage over the death of their master.

The Kazur'ha are long reptilian beasts, their hind legs are short, while their arms are actually wings. The beasts support their body weight on the elbow joint of their wings when they are grounded. The elbow joint sports three small claws which act as a makeshift foot for the wing. The wing tips are large spikes, perfect for ariel fights. The creature's head is relatively small, but with massive incisors. The creatures head is decidedly feline, with enormous saber teeth. The creatures eyes are a deep orange color. The ears are set on the sides of the head, rather than perched on the top. The ears are long and thin, pointing backwards from the head to appear as horns. Male Kazur'ha sport a thick mane of fur, while females do not. They can range from hues of red and orange to black, most sport stripes. The tail is long and powerful, dual blades are set on the sides of the tip of the tale, like a double-bladed axe. These are strictly meat eaters. The body of the beast is covered in scales. Small spikes grow up from the shoulder and thigh joints. They can reach up to 25 feet in length

They are dangerous to tame and even more dangerous to ride. If not trained properly the Kazur'ha will easily throw its rider and devour him. These animals are only found in the mountain regions of Targon.
Riders can be any species except the Archus and the Xarys.
The saddle is an expensive and complex piece of equipment. The saddle wraps around the body of the beast securely with two straps, one across the base of the neck, the other looping around the legs of the animal securing the saddle from the back. The saddle itself allows the rider to be strapped in. The beast is usually controlled by a spiked flail wielded by the rider.

Written by: Hobsyllwin

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Rohke

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PostSubject: Re: Animals/Mounts   Wed Aug 13, 2008 5:34 pm

Spinner

Spinners are fairly large bug like creatures that are capable of burrowing underground. They are one of the main food sources of the Yidtritch and are in large supply in the Yidtritch underground regions. Spinners prefer colder and damp conditions as opposed to dry and hot conditions. Despite this the spinner can survive in all but the extreames of each. The spinners capture smaller prey within their spun webs and are known for their potent toxins. Spinners are very much like spiders however they have 12 legs and 2 large eyes. They range from 10-20 kg in weight and can grow as tall as 2 ft and as long as 3ft.

There toxins may not be deadly to larger prey but they will incapacitate them with a strong fever and give them muscle spasms for a week or 2. Therefore it is best to be cautious around them rather than risking being bitten and falling ill. They are not the fastest of bugs and are quite easy to catch i a net providing you do not stumble upon one if its thick and complex web structures which could mean certain doom.
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